B site split

What do you need to buy for this strat ?
-2 Flashbangs
-1 Smoke

 

How does this strat work?

Two players take banana control, one will be in apps and two guys will go second mid to middle. Then smoke out long and flash short -> peek from mid and boiler at the same time (DON’T PEEK SITE FROM SHORT AFTER BOILER PUSH). After that peek you need to throw smoke to block enemy vision from long corner and library, then flash out long and push through arch. When you are on CT, other two guys will push banana. One player will stay CT and watch your back.

 

Mirage B Exec – Smokescreen

Goal:
With this strat, you plan to hold for info on A-ramp and mid while setting up a smoke screen to isolate positions and to play for 3v1 fights on the B site.

This strategy is wonderful when CTs are on eco or low buys as it almost guarantees safe fights. Using on full buy rounds is acceptable too if your support players are comfortable playing solo info roles (more on that in a bit.)

You will need:

  • 4-5 players involved.
  • 3 smokes minimum, 5 preferred.
  • Light armor, smg/scout buy or better.

Set-up:
Player 1 – A-Ramp
This player’s job is to hold for pushes and info. He will play passively outside ramp (either on the ledge or at a corner) listening for anyone through palace. If CTs push, he should fight and give numbers info to teammates. If not, he should hold and prepare to show light presence (flash, decoy, pre-firing peeks to site, etc.) just before the B site execute.

Player 2 – Mid
This player’s job is to read any moves through mid. He should smoke either top mid or window, depending on his comfort level. He can try to get the pick in window, but his main job is to show a presence to freeze the window player and pull a B player from arches towards catwalk if possible.

Players 3, 4, 5 – Apartments, Underpass, T-Apts
These players will walk into T apartments at the top of the Underpass ramp. One will play close to apartments watching for any pushes from the CTs. One will watch underpass. The third will line up a smoke to land in the middle of the B bomb site (similar to “safe” smokes, but slightly right to land mid site instead of on safe.)

Execution:
When the call is made to start the play, Player 1 should make a strong presence in A ramp. He can throw flashes or whatever is needed to provoke a call. As he is making noise, players 3-5 will line up and throw smokes. The underpass player should throw a bench smoke from top underpass. The Apartments player should throw a smoke to block off market – there is a great smoke that lands at the corner of the site and blocks all site to apartment windows from market window. The third player who lined up his mid site smoke throws it at the same time. These smokes will block bench, site, and market from seeing the entry. It will also isolate any Arches/Catwalk players.

Terrorists should rush through apartments and jump out the window and get a 3v1 or 3v2 fight at Arches. After that, they should wrap quickly to the backside of the smokes to watch anyone coming out of market. Bomb should be planted either for Catwalk or at default.

Post-plant:
If your mid player is still alive, his job is to hold any mid rotations. He cannot allow an underpass push. His goal is to pick off anyone trying to go that way so they are forced through CT spawn/Market for the retake. If the A-ramp player is still alive, he can push site to flank on CT spawn if he believes no one is there. Or he can fall back to mid and walk up either catwalk or apartments to support the defense. If he goes catwalk, he should communicate that apartments could be open.

If the B players can clear bench, they should try to do before the rotations. It should be another 3v1 or a 3v2 if a Market/Mid player has pushed out quickly. If waiting on rotations, they should take crossfire positions at Arches, Van, and to the left of market window. Catwalk, underpass, and apartments are likely blocked off by the support players on A ramp and mid. If they are alive, it’s usually safe to assume no one can get past them without communication. If the mid or A players are dead, playing the same Arches/Market Window/Van set up should be safe enough, but you need to be aware of Catwalk and Apartments.

T side apartment backstab

Ok, so this one is kinda complicated and requires some good teamwork. From the start, you will need 1 guy with a flash and a smoke, 2 guys with a smoke and Molotov and 2 people with after plant utility smokes, Molotov’s etc. The positioning of the team will need to be 1 guy T-ramp, two underpass, and two b apartments. The guy T-ramp will need to wait for the guy’s underpass to get in position then he will pop flash out a and throw a jungle smoke. Once that smoke has been thrown one of the guy’s underpass will throw a underpass to connector smoke then the second guy will smoke deep cat to and molly snipers, this cuts off all information of what is going on in mid. The guy who threw the cat smoke will run up cat into ladder room and wait for his second teammate underpass to rush into snipers, these two teammates will peak at the same time, clear out snipers and plow threw market. Their goal now is to draw all attention from b site to market so the two t-apartments can push out on to the site and support them while the ct’s are caught off guard. The guy on a at this point will either of got a pick a site, caught someone on rotate or have died. If he is alive at this point he should try to make his way up cat or catch anyone rotating from a

5-way Split A

What you will need:

One Awp/Scout/SG553

one shotgun

three rifles (preferably AK47 or Gail AR)

How to execute:

Have your AWP go a-long and distract, preferably thow a smoke as well as a decoy or two.

Have your shotgun go in lower tunnels through mid and clear upper tunnels

Your SMG will stay in mid to rotate and help out where needed but will never leave the general area of mid doors, and will be the bomb carrier.

One rifle will go through mid doors and hold, preparing for any rotating terrorists.

The other rifle will go up cat, attempting to clear A site.

After A site is cleared:

Shotgun will rotate back through T spawn to long, throwing a Molotov while backing out.

Mid rifle will rotate to A through CT, making sure to cover both B doors and window

Cat rifle will stay at site, covering his advancing teammates.

AWP will move to to goose

SMG will move through either CT or cat depending on where the pressure is and plant at A.

You win.

 

 

 

 

Fake A,plant B eco

The main goal is a plant,and to do it easy,you want to fake A site .

4 ,3 Ts go A ramp and one guys is going a A palace for preventing Ct get info,and kill if can.

Your gonna need all Ts going to get smokes,and P250 if can,couple of flashes if money allows it(2k budget).

Waiting untill 1:35,or when smokes on T ramp gonna dismiss,throwing smokes to Stairs,Ct,jungle,and flashes the site ,and try everything to get at least 1 kill,that will make the b cts rotate and the B player will plant the bomb,sometimes u will even get to win,or at least kill as many cts as you can. Works a lot on supreme,global ranks.

Cache default T strat

play a normal default setup, 2 B, one mid, 2 A (either split with A main and squeaky or both in A main) have the bomb outside of garage on either side (B or A), have your A and B players work out onto site at the same time and try to take both sites. Have the mid player (if still alive) take bomb to the site that is cleared. If both are cleared, pick one site and push with the remaining players you have

Eco b rush

Eco T Side. You need 2 smokes and 2 flashes, First smoke of mid Doors, everyone go down mid. Stay Close behimd the smoke. Smoke of CT spawn. Throw a flash thru the smoke, everyone rushes thru it. Kill the player,s Holding mid. Flash into b, kill the b player then plant.

Full Cyka Blyat

Buy:

  1. All P90s & armor
  2. Flashes and Smokes

Strat:

2 guys hold upper tunnels

2 guys take mid control

1 guy throws smoke and flashes at long doors

then throw a mid to B smoke and rush to B while flashing

P.S. You can spam text chat while rushing using this bind: bind [key] “say Cyka Blyat”

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