Eco b rush

Eco T Side. You need 2 smokes and 2 flashes, First smoke of mid Doors, everyone go down mid. Stay Close behimd the smoke. Smoke of CT spawn. Throw a flash thru the smoke, everyone rushes thru it. Kill the player,s Holding mid. Flash into b, kill the b player then plant.

Full Cyka Blyat


  1. All P90s & armor
  2. Flashes and Smokes


2 guys hold upper tunnels

2 guys take mid control

1 guy throws smoke and flashes at long doors

then throw a mid to B smoke and rush to B while flashing

P.S. You can spam text chat while rushing using this bind: bind [key] “say Cyka Blyat”

Dust 2 mid to B take

4 smokes

At least 1 Molotov

Lots of flashes

At least 1 HE


Player 1

Ok for this strat you need a player with a smoke and HE to go b tuns. He may also need flashes. So he has to instantly smoke the tunnel into B and then check lower. He has to hold off tunnels on his own until his team mates tell him to peak. This is why he has the HE grenade. When told by his team mate he will peak b from tunnels ( smoke will be clear at this point) and kill the player that will be fleeing from the moly at back of site. He must do this in time with another player peaking window.


Player 2

Ok player 2 will be holding pushes from long until told to push. He will need whatever he needs to hold long but he cannot push. When he is told he will go and help at short and then with his team they will go through mid doors and up to B. He will just have to help take B. He could also take a smoke for after-plant.


Player 3

Right player 3 has to go and smoke xbox at the start of the round. He will then push with p4 and p5 and take short. He will then push up to window and throw a moly back of site. He will then tell p1 to peak and kill the awper back of site. He might use a flash for this as well. Once the awper back of site is dead he will tell the team to push onto site


Player 4

Ok this player will go with p3 and p5 up short. Then while they clear short he will smoke CT. He will tell his team mates and then they will all push mid doors. He will then just take site when told by p3.


Player 5

Ok lastly this player will also go to short when xbox is smoked and clear out short. He will then push mid doors when told move towards B while watching for the flank. He might want to re-smoke CT when p3 molys back of site. He will then push onto site with team mates.



Team mates may buy any other utility that is needed. This is a full buy strat.

Continue reading “Dust 2 mid to B take”

A late Fake, go B

First All go Palace, maybe one stays at ramp and waits defensely. Wait till 1:20, throw smokes for Stairs, jungle and CT span, Throw few flashes, throw 5 Decoys, with smgs is best. Then 4 guys including Bomb go B fast. Rush B, one stays possibly at appartments, watching the back. The other one that waited on A, Goes at 0:50 on A spot, when Bomb maybe is already planted, tries to backstab the enemies through CT span to kitchen maybe.

Long Side DD Cleaning Team

Needed for this strat:

A Galil, AWP, UMP45, Scout (if you are a god with it)

2 Flashes(for safety)

You need to spawn right on mid or closer, if you spawn farther (but not far enough that you see B Side) you should buy flashes or bhop.

When the Freeze time finishes, rush to long Side ddoors.

You will arrive there sooner than the CT (if they are not a bunny god),then start to shoot the place where they look at doors.

If you did these perfectly and there is noone there, dont even check the other places.

You got the DDs cleared!

Pistol Fake A and B rush

4 guys go B apartments and 1 go A ramp. 3 guys from B buys smoke grenades. Person on the ramp buys kevlar. 1 man from b drops him tec-9. 3 guys from B throws smokes on A just to made a lot of sound. Guy from A bait CT’s as long as he can. Guys from B aparts RUSH B CYKA.


T-Side Pistol

A: Kevlar

B: Smoke + Flash

C: Smoke

D: Tec-9 dropped from C + Kevlar

E: P250 dropped from B + Kevlar

1.Run a default to hold for any CT aggression for 15 to 20 seconds. (2 B 3 outside Mid)

2a. After that, C and E go B platform. Smoke B plat and E will lurk around the smoke. Job of E is to stop the CTs from rotating. C goes back to join A (bomb) at A long after smoking B plat

2b. Meanwhile, B and D will clear out mid and danger. Once clear, C and A will walk up A long.

3. B smokes connector and flashes the site while A,C,D hit the site. E can either rotate back to drop room to listen for info and stop rotations or fight the CTs at B.



Mirage a fakeout

Move toward a ramp/palace. At 1:35 smoke off CT and stairs. Flash as well. Try to get picks on a until 1:15. At 1:15 creep back through t spawn towards b apps. At 1:00 the ct’s prolly will rotate, so walk back to a. Smoke CT, molotov stairs and connector, clear site if any ct’s stayed, and plant. The ct’s would’ve rotated to b while you plant at a, making them have to pull off an retake. Once the bomb is down, take afterplant positions and win the round

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