1 player buys smoke, 2 flash. At the start of the round, 2 players hold upper tunnels, one holds lower. The player with utilities will flash a lurker into long, then drop a decoy in doors. The lurker will take a few shots, then drop a decoy and rotate to mid doors. The lower player will rotate to mid doors, as the utility player smokes mid to B, then flashes all 3 in. The lurker will stay mid to hold off rotates, as the 4 others simultaneously push B site. The goal of this strat is to pull out 1 B player to mid or A, as a retake vs 4 on B site is very hard to do.